The Evil Fairy
Horns, a staff and a curse to break. Deliciously wicked without frightening anyone.
Proton packs, ghost traps and a team ready for anything strange. Great for older children.
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The Ghost Hunters have picked up a reading, and they need a team of junior investigators to help track it down before the party’s over. Gadget-scanning practice, a “capture the ghost” game with a soft toy standing in for the spook, and a briefing on proper containment technique.
It’s spooky in name only, played for laughs rather than fright, which makes it a great fit for slightly older children who love the idea of the paranormal without wanting the real scares. Everything wraps up once the last ghost is trapped, with a Happy Birthday to celebrate.
Tell us how spooky the birthday child likes things and we’ll tune the mission to match.
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